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Description
When you need your model to look you in the eye, but don't want to move your main camera or guess using the texture preview mode, this tip might save you some effort and comes in handy for other functions (like spot rendering).
I should also mention it may help to enable the "Eye Camera" headlamp to flatten the lighting while you make adjustments, but remember to disable it when it's no longer needed.
Image size
2147x2264px 988.58 KB
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Comments22
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This is an interesting technique, I am definitely going to try it.